I am currently writing at long last the rulebook on my own rules set... ever since I played Blue Max a decade ago, wich was a great concept from the game mechanic viewpoint, but sadly limited I've been looking for a satisfying rules set ever since. I have found out that no game designer gets everything right, and no game is 100% perfect, so I decided to make my own combining the best from every game, my basis is the Blue Max/Canvas Eagles "game engine" so to speak, but heavily laden with detail.
Having said that, games are like models... you build to your own satisfaction, a rules set is designed with an objective in mind...and should be judged on how well it accomplishes the desired goal. For all its faults, Blue Max never pretended to be more than a "beer and pretzels" game, and does it admirably.
I encourage you to post your rules here, I will happily pick on them like a vulture gorging itself on the carrion of a cow that has been dead for two days

Any good idea you have will promptly be stolen and incorporated into my own rules
Tabletop wargaming is something that is not given the attention it deserves in this forum... probably most of those that are into WWI aviation think we are a bunch of geeks... ignoring the long and distinguished tradition of the
Kriegspiel... in this age, computer flight sims rob all the spotlight... but let's face it... flight models are not (yet) the real thing.. and a flight sim only teaches you what was like to fly in one those crates, wargames on the other hand, allow us to replicate what the air war was like... and hopefully give us a better understanding of the past, besides, it's great fun to shoot your opponent down in flames!
But I digress... ok, tell us, it's your rules set miniatures, rule and trasnporter based, or hex mapboard based?
What is the scale in distance and time? Does it have an altitude system? I assume it's simultaneous movement? Pre calculated maneuvers like Blue Max, or the time honoured method of spendinng Movement points one at a time? Details, details! Enquiring minds want to know!