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Dear Kirk,
Damn good thing I sobered up in time to read your thread...
There's one REALLY good thing about upgrading from RB2 to RB3D: you still have the option of modem play!
One of the "enhancements" of RB3D is that it eliminated this option... you could not hook up two computers and play head-to-head...
BUT RB2 did have this feature... I would go at it with a co-worker over the internet, just using our regular phone lines!
There might also have been an option for using a null modem, ie two computers connected directly via a serial cable; Sierra was known for such stuff-- archaic by today's standards, but damned if it didn't work!
Now to the blood and guts...
You were able to display a map, on which there would appear two crossed swords (a relic of Sierra's Civil War General); the crossed swords indicated not where you were, but rather the half-way point between you and your opponent! No radar this!
Most importantly-- and you may quote me-- the flight characteristics were realistic! I cannot vouch for the actual flight model for a given fighter plane-- I would fly a SE-5, my co-worker a Fokker D-7-- because we simply didn't fly (play) enough missions-- but you could easily fly into the ground while on the deck, and turning the joystick this way and that didn't help one damn bit... in fact, you could-- realistically-- stall out while doing so!
You could also send messages to one another while in flying mode, and they'd appear at the top of the screen; fun phrases like "Don't look behind you!", or "See you in hell!" (Ah, the joys of our hobby...)
So, the next time you're in the squadron mess, you can look everyone straight in the eye while you smugly proclaim that you upgraded from RB2; anyone have a problem with that? (You'll be seated at the head of the table before you know it!)
VBR,
Captain Lewis
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